Biome Update 2: Animal Distribution and Draw Probability
Animal Distribution and Draw Probability Percentage
Went with your standard North American fare featuring multiple official Arizona state animals. Represent.
Attributes
I wanted the power of each cards attribute to scale with rarity. Some of these might be overpowered. Need to explore adjusting token cost or auction instead of flat cost for obtaining animals when the balance reveals itself to be totally wrong.
Unfortunately I am out of town so I can't playtest these changes. This is V1 of the animals and attributes I want to test. I want to keep the amount of different attributes to a manageable level. No one likes memorizing 20 different symbols for a filler game, so I went with 8 here. With 2 being specific to a single card, that brings the count of common symbols in the game down to 6. This amount should easily fit on a playing card sized cheat sheet.
Example Card
This example card should be pretty self explanatory. The first symbol is always the biome that animal can inhabit. The A2 and A3 refer to different attributes. All of these will be represented by symbols.